Monsters of the same species may come in different sizes. If a quest features multiple monsters as quest targets, each individual monster has less health compared to a quest where that monster is the only quest target. For example, the Rathalos in one quest may not have the same strength, health, and defense as a Rathalos in another quest. The strength, health, defense, and status thresholds of a monster species varies depending on the quest taken.
When a monster is near death, it will limp and return to its nest to recover some health. They may also stop moving temporarily to recover their breath. Monsters with low stamina are slower and may fail in performing certain attacks. When monsters become afflicted with the Exhaust Status Ailment, they lose stamina. Monsters naturally recover stamina, but can also eat to do so.Īttacking monsters with Blunt damage weapons will apply Exhaust status. Monsters require stamina to perform attacks, and stronger attacks require more stamina. Some monster weak spots change when in Rage. In Rage, monsters become more aggressive, their heart rate increases, their attack patterns may change, and they can access new attacks. When a monster is engaged in combat for a while, it can enter Rage mode. Monsters can be located with trained Scoutflies. Flying monsters can fly to a new area, while other monsters may walk, dig, or swim. Collecting sufficient tracks will unlock a Tempered monster investigation. Tempered monster tracks can be found in High Rank Expeditions. Tempered monsters refer to an exceptionally powerful individual monster of a species. For example, Azure Rathalos is the Rathalos' subspecies. Some monsters have a "subspecies", which usually refers to a counterpart monster that has different colors and abilities. The only exception are Elder Dragons, which refer to a collection of rare and ancient monsters with immense strength and power. Monsters from the same type usually have similar body types and features. Kirin, Teostra, Kushala Daora, Nergigante, Zora Magdaros, Vaal Hazak, Xeno'jiiva Rathalos, Rathian, Diablos, Paolumu, Legiana Great Jagras, Tobi-Kadachi, Odogaron, Great Girros, Dodogamaīarroth, Uragaan, Deviljho, Anjanath, Radobaan They have very low health and their behavior are not as complex as large monsters. Small monsters do not have the same complexity as large monsters. Monsters can split into two groups: small monsters and large monsters.
Monsters are creatures residing in the world, some with immense strength.